Rendering modes

Set the rendering option in load to control how hanja and their hangul readings appear in the output.

Available modes

ValueInputOutput
"hangul-only" (default)漢字한자
"hangul-hanja-parens"漢字한자(漢字)
"hanja-hangul-parens"漢字漢字(한자)
"ruby-on-hangul"漢字<ruby>한자<rt>漢字</rt></ruby>
"ruby-on-hanja"漢字<ruby>漢字<rt>한자</rt></ruby>
"original"漢字漢字 (gloss added where needed)
import { 
function load(options?: GukhanmunOptions): Promise<Gukhanmun>

Creates a Gukhanmun converter with the given options.

Initialises the WASM module on the first call (subsequent calls reuse the cached module). Dictionaries supplied via GukhanmunOptions.dictionaries are fetched and passed to the Rust engine as FileDictionarySource values.

Note: unlike the Rust ko-kr preset, the JavaScript preset never includes a bundled dictionary. Pass dictionaries: [await stdictFst()] to include the Standard Korean Language Dictionary.

@paramoptions - Conversion options. All fields are optional; defaults match the ko-kr preset.@returnsA Gukhanmun instance.@throws{@linkGukhanmunError } on invalid options or dictionary load failure.
load
} from "@gukhanmun/wasm";
import {
function stdictFst(): Promise<FileDictionarySource>

Loads the bundled Standard Korean Language Dictionary as a

FileDictionarySource ready to pass to load({ dictionaries: [...] }).

@returnsA FileDictionarySource with format: "fst".
stdictFst
} from "@gukhanmun/stdict-fst";
const
const g: Gukhanmun
g
= await
function load(options?: GukhanmunOptions): Promise<Gukhanmun>

Creates a Gukhanmun converter with the given options.

Initialises the WASM module on the first call (subsequent calls reuse the cached module). Dictionaries supplied via GukhanmunOptions.dictionaries are fetched and passed to the Rust engine as FileDictionarySource values.

Note: unlike the Rust ko-kr preset, the JavaScript preset never includes a bundled dictionary. Pass dictionaries: [await stdictFst()] to include the Standard Korean Language Dictionary.

@paramoptions - Conversion options. All fields are optional; defaults match the ko-kr preset.@returnsA Gukhanmun instance.@throws{@linkGukhanmunError } on invalid options or dictionary load failure.
load
({
GukhanmunOptions.rendering?: RenderMode | undefined

How annotations are rendered into output text or markup. Defaults to "hangul-only".

@seeRenderMode
rendering
: "hangul-hanja-parens",
GukhanmunOptions.dictionaries?: readonly FileDictionarySource[] | undefined

Ordered list of dictionary sources. Sources are queried in order; earlier entries take precedence. When omitted (or empty), only the fallback Unihan character map is used (no stdict).

Unlike the "ko-kr" Rust preset, JavaScript presets do not automatically include a bundled dictionary. To use the Standard Korean Language Dictionary, add @gukhanmun/stdict-fst or @gukhanmun/stdict-cdb explicitly.

@seeDictionarySource
dictionaries
: [await
function stdictFst(): Promise<FileDictionarySource>

Loads the bundled Standard Korean Language Dictionary as a

FileDictionarySource ready to pass to load({ dictionaries: [...] }).

@returnsA FileDictionarySource with format: "fst".
stdictFst
()],
});
var console: Console

The console module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers.

The module exports two specific components:

  • A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
  • A global console instance configured to write to process.stdout and process.stderr. The global console can be used without importing the node:console module.

Warning: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the note on process I/O for more information.

Example using the global console:

console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
//   Error: Whoops, something bad happened
//     at [eval]:5:15
//     at Script.runInThisContext (node:vm:132:18)
//     at Object.runInThisContext (node:vm:309:38)
//     at node:internal/process/execution:77:19
//     at [eval]-wrapper:6:22
//     at evalScript (node:internal/process/execution:76:60)
//     at node:internal/main/eval_string:23:3

const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr

Example using the Console class:

const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);

myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err

const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
@seesource
console
.
Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)

Prints to stdout with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to printf(3) (the arguments are all passed to util.format()).

const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout

See util.format() for more information.

@sincev0 .1.100
log
(
const g: Gukhanmun
g
.
Gukhanmun.convert(source: string, format?: Format): string

Converts source to hangul in one shot. Buffers the entire input before returning.

@paramsource - The text to convert.@paramformat - Input / output format. Defaults to "text".@returnsThe converted text.@throws{@linkGukhanmunError } on conversion failure.
convert
("漢字")); // 한자(漢字)

Ruby markup

"ruby-on-hangul" and "ruby-on-hanja" produce <ruby> elements. Use them with "html" or "markdown" format; in plain text they fall back to parentheses:

const 
const g: Gukhanmun
g
= await
function load(options?: GukhanmunOptions): Promise<Gukhanmun>

Creates a Gukhanmun converter with the given options.

Initialises the WASM module on the first call (subsequent calls reuse the cached module). Dictionaries supplied via GukhanmunOptions.dictionaries are fetched and passed to the Rust engine as FileDictionarySource values.

Note: unlike the Rust ko-kr preset, the JavaScript preset never includes a bundled dictionary. Pass dictionaries: [await stdictFst()] to include the Standard Korean Language Dictionary.

@paramoptions - Conversion options. All fields are optional; defaults match the ko-kr preset.@returnsA Gukhanmun instance.@throws{@linkGukhanmunError } on invalid options or dictionary load failure.
load
({
GukhanmunOptions.rendering?: RenderMode | undefined

How annotations are rendered into output text or markup. Defaults to "hangul-only".

@seeRenderMode
rendering
: "ruby-on-hangul",
GukhanmunOptions.dictionaries?: readonly FileDictionarySource[] | undefined

Ordered list of dictionary sources. Sources are queried in order; earlier entries take precedence. When omitted (or empty), only the fallback Unihan character map is used (no stdict).

Unlike the "ko-kr" Rust preset, JavaScript presets do not automatically include a bundled dictionary. To use the Standard Korean Language Dictionary, add @gukhanmun/stdict-fst or @gukhanmun/stdict-cdb explicitly.

@seeDictionarySource
dictionaries
: [await
function stdictFst(): Promise<FileDictionarySource>

Loads the bundled Standard Korean Language Dictionary as a

FileDictionarySource ready to pass to load({ dictionaries: [...] }).

@returnsA FileDictionarySource with format: "fst".
stdictFst
()],
});
var console: Console

The console module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers.

The module exports two specific components:

  • A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
  • A global console instance configured to write to process.stdout and process.stderr. The global console can be used without importing the node:console module.

Warning: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the note on process I/O for more information.

Example using the global console:

console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
//   Error: Whoops, something bad happened
//     at [eval]:5:15
//     at Script.runInThisContext (node:vm:132:18)
//     at Object.runInThisContext (node:vm:309:38)
//     at node:internal/process/execution:77:19
//     at [eval]-wrapper:6:22
//     at evalScript (node:internal/process/execution:76:60)
//     at node:internal/main/eval_string:23:3

const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr

Example using the Console class:

const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);

myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err

const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
@seesource
console
.
Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)

Prints to stdout with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to printf(3) (the arguments are all passed to util.format()).

const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout

See util.format() for more information.

@sincev0 .1.100
log
(
const g: Gukhanmun
g
.
Gukhanmun.convert(source: string, format?: Format): string

Converts source to hangul in one shot. Buffers the entire input before returning.

@paramsource - The text to convert.@paramformat - Input / output format. Defaults to "text".@returnsThe converted text.@throws{@linkGukhanmunError } on conversion failure.
convert
("<p>漢字</p>", "html"));
// → <p><ruby>한자<rt>漢字</rt></ruby></p>

Original mode with a gloss

Use "original" together with originalGloss to add a gloss only where disambiguation is needed:

const 
const g: Gukhanmun
g
= await
function load(options?: GukhanmunOptions): Promise<Gukhanmun>

Creates a Gukhanmun converter with the given options.

Initialises the WASM module on the first call (subsequent calls reuse the cached module). Dictionaries supplied via GukhanmunOptions.dictionaries are fetched and passed to the Rust engine as FileDictionarySource values.

Note: unlike the Rust ko-kr preset, the JavaScript preset never includes a bundled dictionary. Pass dictionaries: [await stdictFst()] to include the Standard Korean Language Dictionary.

@paramoptions - Conversion options. All fields are optional; defaults match the ko-kr preset.@returnsA Gukhanmun instance.@throws{@linkGukhanmunError } on invalid options or dictionary load failure.
load
({
GukhanmunOptions.rendering?: RenderMode | undefined

How annotations are rendered into output text or markup. Defaults to "hangul-only".

@seeRenderMode
rendering
: "original",
GukhanmunOptions.originalGloss?: OriginalGloss | undefined

How glosses are rendered when rendering is "original". Ignored for all other render modes. Defaults to "parens".

@seeOriginalGloss
originalGloss
: "parens", // or "ruby"
GukhanmunOptions.dictionaries?: readonly FileDictionarySource[] | undefined

Ordered list of dictionary sources. Sources are queried in order; earlier entries take precedence. When omitted (or empty), only the fallback Unihan character map is used (no stdict).

Unlike the "ko-kr" Rust preset, JavaScript presets do not automatically include a bundled dictionary. To use the Standard Korean Language Dictionary, add @gukhanmun/stdict-fst or @gukhanmun/stdict-cdb explicitly.

@seeDictionarySource
dictionaries
: [await
function stdictFst(): Promise<FileDictionarySource>

Loads the bundled Standard Korean Language Dictionary as a

FileDictionarySource ready to pass to load({ dictionaries: [...] }).

@returnsA FileDictionarySource with format: "fst".
stdictFst
()],
});
var console: Console

The console module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers.

The module exports two specific components:

  • A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
  • A global console instance configured to write to process.stdout and process.stderr. The global console can be used without importing the node:console module.

Warning: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the note on process I/O for more information.

Example using the global console:

console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
//   Error: Whoops, something bad happened
//     at [eval]:5:15
//     at Script.runInThisContext (node:vm:132:18)
//     at Object.runInThisContext (node:vm:309:38)
//     at node:internal/process/execution:77:19
//     at [eval]-wrapper:6:22
//     at evalScript (node:internal/process/execution:76:60)
//     at node:internal/main/eval_string:23:3

const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr

Example using the Console class:

const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);

myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err

const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
@seesource
console
.
Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)

Prints to stdout with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to printf(3) (the arguments are all passed to util.format()).

const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout

See util.format() for more information.

@sincev0 .1.100
log
(
const g: Gukhanmun
g
.
Gukhanmun.convert(source: string, format?: Format): string

Converts source to hangul in one shot. Buffers the entire input before returning.

@paramsource - The text to convert.@paramformat - Input / output format. Defaults to "text".@returnsThe converted text.@throws{@linkGukhanmunError } on conversion failure.
convert
("東京에서 東洋까지"));
// homophones glossed: 東京(동경)에서 東洋(동양)까지