#Rendering modes
Set the rendering option in load to control how hanja and their hangul
readings appear in the output.
#Available modes
| Value | Input | Output |
|---|---|---|
"hangul-only" (default) | 漢字 | 한자 |
"hangul-hanja-parens" | 漢字 | 한자(漢字) |
"hanja-hangul-parens" | 漢字 | 漢字(한자) |
"ruby-on-hangul" | 漢字 | <ruby>한자<rt>漢字</rt></ruby> |
"ruby-on-hanja" | 漢字 | <ruby>漢字<rt>한자</rt></ruby> |
"original" | 漢字 | 漢字 (gloss added where needed) |
import { function load(options?: GukhanmunOptions): Promise<Gukhanmun>Creates a Gukhanmun converter with the given options.
Initialises the WASM module on the first call (subsequent calls reuse the
cached module). Dictionaries supplied via
GukhanmunOptions.dictionaries
are fetched and passed to the Rust
engine as FileDictionarySource values.
Note: unlike the Rust ko-kr preset, the JavaScript preset never includes a
bundled dictionary. Pass dictionaries: [await stdictFst()] to include the
Standard Korean Language Dictionary.
@paramoptions - Conversion options. All fields are optional; defaults match
the ko-kr preset.@returnsA Gukhanmun instance.@throws{@linkGukhanmunError } on invalid options or dictionary load failure. load } from "@gukhanmun/wasm";
import { function stdictFst(): Promise<FileDictionarySource>Loads the bundled Standard Korean Language Dictionary as a
FileDictionarySource
ready to pass to load({ dictionaries: [...] }).
@returnsA FileDictionarySource with format: "fst". stdictFst } from "@gukhanmun/stdict-fst";
const const g: Gukhanmun g = await function load(options?: GukhanmunOptions): Promise<Gukhanmun>Creates a Gukhanmun converter with the given options.
Initialises the WASM module on the first call (subsequent calls reuse the
cached module). Dictionaries supplied via
GukhanmunOptions.dictionaries
are fetched and passed to the Rust
engine as FileDictionarySource values.
Note: unlike the Rust ko-kr preset, the JavaScript preset never includes a
bundled dictionary. Pass dictionaries: [await stdictFst()] to include the
Standard Korean Language Dictionary.
@paramoptions - Conversion options. All fields are optional; defaults match
the ko-kr preset.@returnsA Gukhanmun instance.@throws{@linkGukhanmunError } on invalid options or dictionary load failure. load ({
GukhanmunOptions.rendering?: RenderMode | undefinedHow annotations are rendered into output text or markup. Defaults to
"hangul-only".
@seeRenderMode rendering : "hangul-hanja-parens",
GukhanmunOptions.dictionaries?: readonly FileDictionarySource[] | undefinedOrdered list of dictionary sources. Sources are queried in order;
earlier entries take precedence. When omitted (or empty), only the
fallback Unihan character map is used (no stdict).
Unlike the "ko-kr" Rust preset, JavaScript presets do not
automatically include a bundled dictionary. To use the Standard Korean
Language Dictionary, add @gukhanmun/stdict-fst or
@gukhanmun/stdict-cdb explicitly.
@seeDictionarySource dictionaries : [await function stdictFst(): Promise<FileDictionarySource>Loads the bundled Standard Korean Language Dictionary as a
FileDictionarySource
ready to pass to load({ dictionaries: [...] }).
@returnsA FileDictionarySource with format: "fst". stdictFst ()],
});
var console: ConsoleThe console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
- A
Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
- A global
console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
@seesource console .Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
See util.format() for more information.
@sincev0 .1.100 log (const g: Gukhanmun g .Gukhanmun.convert(source: string, format?: Format): stringConverts source to hangul in one shot. Buffers the entire input
before returning.
@paramsource - The text to convert.@paramformat - Input / output format. Defaults to "text".@returnsThe converted text.@throws{@linkGukhanmunError } on conversion failure. convert ("漢字")); // 한자(漢字)#Ruby markup
"ruby-on-hangul" and "ruby-on-hanja" produce <ruby> elements. Use
them with "html" or "markdown" format; in plain text they fall back to
parentheses:
const const g: Gukhanmun g = await function load(options?: GukhanmunOptions): Promise<Gukhanmun>Creates a Gukhanmun converter with the given options.
Initialises the WASM module on the first call (subsequent calls reuse the
cached module). Dictionaries supplied via
GukhanmunOptions.dictionaries
are fetched and passed to the Rust
engine as FileDictionarySource values.
Note: unlike the Rust ko-kr preset, the JavaScript preset never includes a
bundled dictionary. Pass dictionaries: [await stdictFst()] to include the
Standard Korean Language Dictionary.
@paramoptions - Conversion options. All fields are optional; defaults match
the ko-kr preset.@returnsA Gukhanmun instance.@throws{@linkGukhanmunError } on invalid options or dictionary load failure. load ({
GukhanmunOptions.rendering?: RenderMode | undefinedHow annotations are rendered into output text or markup. Defaults to
"hangul-only".
@seeRenderMode rendering : "ruby-on-hangul",
GukhanmunOptions.dictionaries?: readonly FileDictionarySource[] | undefinedOrdered list of dictionary sources. Sources are queried in order;
earlier entries take precedence. When omitted (or empty), only the
fallback Unihan character map is used (no stdict).
Unlike the "ko-kr" Rust preset, JavaScript presets do not
automatically include a bundled dictionary. To use the Standard Korean
Language Dictionary, add @gukhanmun/stdict-fst or
@gukhanmun/stdict-cdb explicitly.
@seeDictionarySource dictionaries : [await function stdictFst(): Promise<FileDictionarySource>Loads the bundled Standard Korean Language Dictionary as a
FileDictionarySource
ready to pass to load({ dictionaries: [...] }).
@returnsA FileDictionarySource with format: "fst". stdictFst ()],
});
var console: ConsoleThe console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
- A
Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
- A global
console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
@seesource console .Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
See util.format() for more information.
@sincev0 .1.100 log (const g: Gukhanmun g .Gukhanmun.convert(source: string, format?: Format): stringConverts source to hangul in one shot. Buffers the entire input
before returning.
@paramsource - The text to convert.@paramformat - Input / output format. Defaults to "text".@returnsThe converted text.@throws{@linkGukhanmunError } on conversion failure. convert ("<p>漢字</p>", "html"));
// → <p><ruby>한자<rt>漢字</rt></ruby></p>#Original mode with a gloss
Use "original" together with originalGloss to add a gloss only where
disambiguation is needed:
const const g: Gukhanmun g = await function load(options?: GukhanmunOptions): Promise<Gukhanmun>Creates a Gukhanmun converter with the given options.
Initialises the WASM module on the first call (subsequent calls reuse the
cached module). Dictionaries supplied via
GukhanmunOptions.dictionaries
are fetched and passed to the Rust
engine as FileDictionarySource values.
Note: unlike the Rust ko-kr preset, the JavaScript preset never includes a
bundled dictionary. Pass dictionaries: [await stdictFst()] to include the
Standard Korean Language Dictionary.
@paramoptions - Conversion options. All fields are optional; defaults match
the ko-kr preset.@returnsA Gukhanmun instance.@throws{@linkGukhanmunError } on invalid options or dictionary load failure. load ({
GukhanmunOptions.rendering?: RenderMode | undefinedHow annotations are rendered into output text or markup. Defaults to
"hangul-only".
@seeRenderMode rendering : "original",
GukhanmunOptions.originalGloss?: OriginalGloss | undefinedHow glosses are rendered when rendering is "original". Ignored for
all other render modes. Defaults to "parens".
@seeOriginalGloss originalGloss : "parens", // or "ruby"
GukhanmunOptions.dictionaries?: readonly FileDictionarySource[] | undefinedOrdered list of dictionary sources. Sources are queried in order;
earlier entries take precedence. When omitted (or empty), only the
fallback Unihan character map is used (no stdict).
Unlike the "ko-kr" Rust preset, JavaScript presets do not
automatically include a bundled dictionary. To use the Standard Korean
Language Dictionary, add @gukhanmun/stdict-fst or
@gukhanmun/stdict-cdb explicitly.
@seeDictionarySource dictionaries : [await function stdictFst(): Promise<FileDictionarySource>Loads the bundled Standard Korean Language Dictionary as a
FileDictionarySource
ready to pass to load({ dictionaries: [...] }).
@returnsA FileDictionarySource with format: "fst". stdictFst ()],
});
var console: ConsoleThe console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
- A
Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
- A global
console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
@seesource console .Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
See util.format() for more information.
@sincev0 .1.100 log (const g: Gukhanmun g .Gukhanmun.convert(source: string, format?: Format): stringConverts source to hangul in one shot. Buffers the entire input
before returning.
@paramsource - The text to convert.@paramformat - Input / output format. Defaults to "text".@returnsThe converted text.@throws{@linkGukhanmunError } on conversion failure. convert ("東京에서 東洋까지"));
// homophones glossed: 東京(동경)에서 東洋(동양)까지